Titanfall Online development canceled by Nexon and EA



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Nexon and Electronic Arts have canceled their development of Titanfall Online, which would have been a Titanfall exclusive online shooter for Asian markets.

Objective of the game reported that the two companies had invested more than three years in the project, but small-group player tests did not come up with a positive result. And the South Korean news site Game Focus said the market for online games has changed a lot while the game is in the works.

“It is true that Nexon and EA have agreed to cancel Titanfall Online under a business decision,” a Nexon representative told Game Focus. “After much deliberation, it was decided that reallocating development resources to another project was better for the company. “

Last year, EA bought Titanfall maker Respawn Entertainment for $ 455 million, snatching it away from Nexon (both a partner and a rival in this case), which allegedly made a competing bid. We are seeking additional information from EA and Nexon.

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Rivals have tried to break into the Asian first-person shooter market in the past. Activision launched Call of Duty Online in 2015, after years of development on the free version of the hit Western title. But other titles such as Smilegate / Tencent’s Crossfire have dominated the online shooter genre in markets like China.

Nexon also recently dabbled in the western shooter market with Lawbreakers, developed by Boss Key Productions of Cliff Bleszinki. But the game fell victim to rivals like Fortnite and PlayerUnknown’s Battlegrounds, and Boss Key Productions shut down in May.


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